The mists swirl in the breeze and reveal a small yet sturdy looking man dressed all in gray. From his ratskin moccasins to his gray silk hooded cloak, and even a mouse skin sheath for his slim longsword, the varying shades blend and blur making his form appear to fade into the surroundings.

His past is now known only to himself and his patron, Sheelba of the Eyeless Face. Yet if one watches him they will notice that he moves as silent as any thief, wields his slim sword and dagger better than most fighters, and has the aura of magical protections about him.

Strong and fast though he may be he does have his weaknesses...ah yes, for fine wine and brandy, glittering gems and mysterious magic items. Aye, and for those wee, cute, girlies small enough to dandle on his knee.

Mouser has a few magical items. Firstly, his cloak is enchanted to ward off physical blows as if it were armour and protect against magical spells. This protection is not proof against anything but will seriously reduce the effectiveness of any physical or magical attack. (i.e. A sword slash will likely result in serious bruising rather than a severed limb or a fireball will leave him singed and smoking instead of burned to a crisp.) Mouser also wears an amulet given to him by his patron Sheelba of the Eyeless Face. This amulet gives him some protection against magical spells cast against him such as holding or controlling spells that will force him to act against his will.

His sword has also been enchanted for use against magical opponents. Against mundane foes it functions only as a very fine sword but it is also capable of striking creatures that are protected against normal weapons and can even dispel magical manifestations such as illusions or minor magical creations with a mere touch. He also carries a mysterious stone which he "found" on his travels. This stone will instantly open a portal before him that will allow him to transport himself and a companion from one place to another. Mouser has still not mastered the use of this item however and has no control over where it will take him or how he will land there.

Finally, GrayMouser also has limited spell use of his own. These abilities are very limited and untrained so he will seldom use them.